Somewhat Damaged is the 12th main mission in Cyberpunk 2077: Phantom Liberty if you choose to side with Reed during the Firestarter mission.
It's the last chunk of proper gameplay available on this ending path, but there's a robot hellbent on doing its best Alien: Isolation Xenomorph impression, stalking V on their quest to find Songbird.
To help you through every part of this story mission, we've got a complete Somewhat Damaged walkthrough for Cyberpunk 2077: Phantom Liberty below, including tips for dealing with the robot, the Experimental Prototyping door code, dataterminal locations, and what Songbird choice to make when you find her.
Gaining access to the sealed off area and following the Blackwall tracesDataterminal Alpha and Bravo locationsDataterminal Sierra and Victor locationsOutrunning your pursuerNeural Network RoomExperimental Prototyping door codeDatafort Central Command RoomThermic Control RoomHow to not let the robot detect youSongbird choiceTo see this content please enable targeting cookies.Manage cookie settings Cyberpunk 2077 Phantom Liberty -- New Ways to Play.Watch on YouTubeGaining access to the sealed off area and following the Blackwall traces in Somewhat Damaged
It can be a little tricky to navigate your way through the Cynosure facility in the Somewhat Damaged mission, so here's step-by-step instructions on how to start your search for Songbird:
Investigate the area and find the MaxTac transport truck by following the quest marker and jumping down.Select the 'Check Inside' prompt when close enough to look for Songbird in the truck.To follow traces of the Blackwall, look out for the red 'glitch' substance on your way through the facility.To gain access to the sealed off area you can either open the gate if you have a 20 Body Attribute, or go down the floor grate opposite the gate with the 'Exit' sign on it.




Somewhat Damaged dataterminal Alpha and Bravo locations in Phantom Liberty
The Alpha and Bravo dataterminals in Phantom Liberty are both in the Server Room. You can look at the map on the wall near your location to see a layout of the area, and where the Server Room is exactly.

Here's step-by-step instructions on where to find the Alpha and Bravo dataterminals:
The main door to the Server Room is sealed, so go to the shuttered entrance and force it open.

Somewhat Damaged dataterminal Sierra and Victor locations in Phantom Liberty
The Sierra dataterminal in Somewhat Damaged is located in Engineering, and the Victor dataterminal is in the Security Room. You can pick up the 'Site Map' datashard on the bed opposite the hatch you climbed out of to get a handy portable map.

For dealing with the robot, we recommend crouching and unlocking the Ninjitsu Level 3 Cool Attribute Phenom Perk if you can, as it lets you sprint while crouching without making noise.This is super useful when navigating around the robot!
You can refund perks to unlock Ninjitsu, but be careful with your Attribute Points, as you can only refund these once.

When the robot is close to you, the screen will glitch with red Blackwall energy, and to help stop the robot from seeing you, you can close doors behind you, if the door isn't see-through.
Here's more step-by-step instructions to help you can find the Sierra dataterminal without getting caught by the robot:
After climbing out of the hatch, you are currently in the living quarters, so go out of the door by the yellow hazmat suit and watch the Songbird memory with the surgeons unfold in the next room.The first time we tried this bit, the door by the counter was open, but after dying and spawning back in this room, it said we needed 18 Body Attribute to open it. If this happens to you, go out the door with the green exit sign instead.If using the green exit sign door, take two rights to get to Engineering, then take a right to find the Sierra dataterminal in the next room.

After disabling Sierra, here's where to find the Victor dataterminal without getting caught by the robot:
Exit the Sierra dataterminal room and take a left out of Engineering, then a right towards the Security Room entrance by the map on the wall.
Outrunning your pursuer in Somewhat Damaged
After disabling the Sierra and Victor dataterminals, you have to return to the sealed gate and then run from the robot.
Here's step-by-step instructions on how to do this without being caught:
When returning from the sealed gate from the Victor dataterminal room, if the robot comes into the server room while you're trying to exit it, hide near the entrance as the robot is turning to come in.


Next up, you have to initiate the core shutdown procedure by finding three rooms. The first of these is the Neural Network Room, then it's the Datafort Central Command Room, and finally the Thermic Control Room.
Somewhat Damaged Neural Network Room in Phantom Liberty
Here's where to find the Neural Network Room in Somewhat Damaged, and how to disable the dataterminal inside without getting caught by the robot:
Go back through the core room door you came in and watch Songbird's memory of Reed, then enter the Lab's door.Take a left, then go into the door on the next left to find the Neural Network Room, opposite where you see the memory of Songbird banging the glass.Use the terminal, exit out of it, then scan the structure behind it.

Somewhat Damaged Experimental Prototyping door code
Getting into the Experimental Prototyping room is optional, but we recommend going inside to get your hands on the Militech Canto Mk. 6 cyberware sitting on one of the benches, as it's one of the best decks in the game!

You can open the door if you have at least 15 Intelligence Attribute Points, but you can enter a code to get inside if you don't meet this check. The Experimental Prototyping door code is: 714212.
You'll also find a GASH Antipersonnel Grenade inside a box to the left of the entrance.
Somewhat Damaged Datafort Central Command Room in Phantom Liberty
Here's where to find the Datafort Central Command Room in Somewhat Damaged, and how to disable the dataterminal inside it without getting caught by the robot:
After exiting the Neural Network Room or Experimental Prototyping, take a left and go through the Observation room door.Go through the first door on the left inside the Observation Room.Hide behind the large server to the left if the robot starts to follow you here.When the robot is gone, go through the next two doors to find the Datafort Central Command Room, and go to the dataterminal in the middle.The terminal won't work, so you have to find and destroy six firewall devices to disable the subsystem.Four of the firewall devices are in each corner of the Datafort Central Command Room.

Somewhat Damaged Thermic Control Room in Phantom Liberty
Here's where to find the Thermic Control Room in Somewhat Damaged, and how to disable the dataterminal inside without getting caught by the robot:
Exit the Datafort Central Command area and take a left to find the entrance to the Thermic Control Room.



How to not let the robot detect you in Somewhat Damaged
On your way back to the Core Control Room, the robot will return and put the Observation room into lockdown. To progress with the mission, you have to hide and wait until the robot leaves so you can safely force open the door and leave.
Don't try forcing the door open until the robot leaves and you get the 'Return to the Core Control Room' objective again, or the robot will kill you.
To not let the robot detect you during this time, you can hide behind the columns and servers until the robot stops its search. The server near the Observation room exit is the perfect hiding spot.

When the robot leaves, force the door open and follow the red Blackwall matter back to the Core Control Room, then use the computer to complete the shutdown procedure. The robot attacks V here, and Songbird sends you into her memories.
Follow Songbird, speak with her, and open the apartment door when the prompt appears to progress with this part of the mission. When the memories end and you're brought back to reality, jump out of the broken window, or follow the stairs down, to enter the core and find Songbird. This is where you'll make the final decision that determines what ending you get.
Somewhat Damaged Songbird choice in Phantom Liberty
Your final major decision in the Phantom Liberty DLC is made while speaking with Songbird in the core of the Cynosure facility. Songbird asks V to kill her, as she'd rather die than go back to the FIA.
We've got full details of the consequences of this decision in our Songbird or Reed and Phantom Liberty endings pages, but in short, here's what happens if you kill Songbird:
You don't get access to the new base game ending.Reed isn't happy with your decision.
If refuse to kill Songbird during the Somewhat Damaged mission:
You get access to the new base game ending.Reed is friendlier towards you.Songbird tells V being captured by the FIA is worse than death for her.As you can see, neither decision leads to happy results for Songbird, but if it's the new base game ending you're after, then make sure you choose to keep Songbird alive.
Next up is the 'Leave in Silence' mission, but there's not much to it, as it acts more like a small epilogue to whatever Songbird decision you made in 'Somewhat Damaged'.
You are treated to a bond-like theme song at the end though, so make sure to stick around for it!
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