Having the best ship weapons in Starfield makes traversing any area of the starmap a breeze, taking out hostile ships sometimes without even having to shoot manually.
To help you out, we've detailed the best weapons for ships in Starfield below, which includes the best EM, Ballistic, Particle, Laser, and Missile ship weapons.
For more help understanding ships, we've also got pages on best ships, best ship Reactors, how to steal ships, and how to increase Crew Capacity.
Explainers:
Ship weapons explainedAuto and Turret ship weapons explainedBest ship weapons:
Best Ballistics ship weaponBest Laser ship weaponsBest Particle Beams ship weaponsBest Missiles ship weaponsBest EM ship weaponsTo see this content please enable targeting cookies.Manage cookie settings Our latest look at Starfield gameplay footage.Watch on YouTubeIf you'd like more help in your galactic adventures, visit our Starfield guides, tips and tricks page.
Ship weapons in Starfield explained
The four most important things to note about ship weapons in Starfield are:
Increasing weapon power doesn't increase damage.You can add multiple weapons to each ship weapon slot as long as they are the exact same.Some of the best ship weapons are locked behind Skills and character level.Assigning Companions and crew members with ship perks can help increase ship weapon damage.Weapon Power
It may seem counter intuitive, but increasing the power of your selected weapon doesn't affect how much damage it does. Instead, it increases the recharge rate of that weapon type. This can help with your DPS during longer battles, but putting more power into weapons won't initially help at the start of a fight, or for shorter battles.
In this example, our missles recharge the slowest, and our lasers recharge the quickest. | Image credit: Eurogamer/Bethesda SoftworksMultiple Ship Weapons
Don't just settle for one Ballistic weapon, add as many as you can! No matter what ship weapon type (EM, Auto, Missiles etc.), as long as a ship weapon has the exact same name as the first one installed, you can continue to add the same weapon until you reach its maximum allocation for that particular weapon.
You can add the same weapon if you select an installed weapon while in the ship builder menu, then press 'Duplicate'.
Image credit: Eurogamer/Bethesda SoftworksFor example, if you added the CE-19 Missile Launcher to a ship, you will be able to add a maximum of four CE-19 Missile Launchers. A missile with any other name would not be allowed on your ship. However, you would still be able to add other weapon types, such as the Reza 30 THz IR Pulse Laser, which has a maximum allocation of three.
So to get the best DPS out of your ship in this example, you would equip four CE-19 Missile Launchers and three Reza 30 THz IR Pulse Lasers.
Weapon Skills and character level
Not every ship weapon is available to you at the beginning of Starfield, as some are locked behind Skills and character levels. Unlocking certain Skills is also required to get the most damage potential out of the different weapon types.
Here are the relevant ship weapon Tech Skills required to unlock all ship weapons and their damage boosts:
Ballistic Weapon Systems (Tier 1)Piloting (Tier 1)Targeting Control Systems (Tier 1)Energy Weapon Systems (Tier 2)Missile Weapon Systems (Tier 3)Particle Beam Weapon Systems (Tier 3)Starship Design (Tier 3)Automated Weapon Systems (Tier 4)EM Weapon Systems (Tier 4) Image credit: Eurogamer/Bethesda SoftworksAssigning Companions and crew members
Companions and crew members have their own Skills that can help you out with ship combat in tandem with your own ship Skills. So, make sure you assign people on your ship who actually benefit your ship's damage capabilities if you want to boost your DPS in a simple way.
Image credit: Bethesda SoftworksBarrett is one of the best companions for your ship, as he has the Particle Beam Weapon Systems at Rank 3, and is an early recruit. Andreja, Gideon Aker, Jessamine Griffin, and Moara Otero are also beneficial to different types of ship weapons, so you might want to assign one or more of them to your ship as well.
Starfield Auto and Turret ship weapons explained
The "Auto" in a weapon's name actually stands for Automatic ammo. It's Turrets you're after if you want the type of ship weapons that fire automatically. Adding to the confusion, you can get Turrets that fire Automatic ammo, and they're called Auto Turrets.
In short, you don't need Auto Turrets to fire weapons automatically, you just need Turrets. For example, the Dragon 241P Pulse Laser Turret will fire automatically, as it's a Turret-type weapon that happens to fire Lasers.
This weapon fires automatically because it is a Turret. | Image credit: Eurogamer/Bethesda SoftworksBest Ballistics ship weapon in Starfield
The best Ballistic ship weapon in Starfield is the Vanguard Hellfire Autocannon. We would list alternatives, but it's got such a low unlock requirement there's really no reason why you shouldn't equip it other than personal style preferences and specific combat needs other than hull DPS.
Here are the Vanguard Hellfire Autocannon's stats:
Class: BHull Damage: 18Shield Damage: 5EM Damage: 0Fire Rate: 7.50Range: 800Max equippable: 6Character level unlock: 1Skill unlock: Piloting (Rank 3)The Vanguard Hellfire Autocannon is available from player Level 1 with the Piloting Tech Skill at Rank 3, but you need to do a few UC Vanguard missions before it becomes available at ship technicians. This doesn't take long when compared to how long unlocking Skills and upping character levels takes, however, so it's well worth doing to unlock this amazing Autocannon weapon early in your playthrough!
Just make sure to equip six of them on your ship to get the most damage out of the Vanguard Hellfire Autocannon.
Image credit: Eurogamer/Bethesda SoftworksBest Laser ship weapons in Starfield
There are two Laser ship weapons we recommend, with one to use in the endgame, and one to use throughout your playthrough until you can unlock the very best Laser for your ship.
Reza 300 PHz SX Laser
The best Laser ship weapon in Starfield is the Reza 300 PHz SX Laser. Here are the Reza 300 PHz SX Laser's stats:
Class: CHull Damage: 19Shield Damage: 63EM Damage: 0Fire Rate: 1.50Range: 800Max equippable: 3Character level unlock: 36Skill unlock: Piloting (Rank 4), and Starship Design (Rank 2)Although it takes a while and a fair few Skill points to get access to it, the Reza 300 PHz SX Laser is more than worth it! There's also a Turret version available that automatically fires after you initiate combat, and as it can fire faster than you, the Turret version increases the DPS further. However, you need Ship Design at Rank 4 in order to get the Turret version.
Vanguard Starseeker Pulse Laser
As it takes a while to reach the requirements to unlock the Reza 300 PHz SX Laser, we recommend the Vanguard Starseeker Pulse Laser in the meantime.
Here are the Vanguard Starseeker Pulse Laser stats:
Class: CHull Damage: 8Shield Damage: 21EM Damage: 0Fire Rate: 6.0Range: 1,000Max equippable: 3Character level unlock: 1Skill unlock: Piloting (Rank 4)As this is a Vanguard ship weapon, you need to complete the first few missions in the UC Vanguard mission chain before it becomes available to purchase from ship technicians. Although there are marginally better Laser weapons available as you climb character levels, we don't really think they're worth the investment before you can get the Reza 300 PHz SX Laser and its Turret variant.
Image credit: Eurogamer/Bethesda SoftworksBest Particle Beams ship weapon in Starfield
Just like Ballistics, there's only one Particle Beam you should be aiming to get, and that's the Vanguard Obliterator Autoprojector. Here are the Vanguard Obliterator Autoprojector's stats:
Class: AHull Damage: 11Shield Damage: 11EM Damage: 0Fire Rate: 6.65Range: 3,000Max equippable: 6Character level unlock: 1Skill unlock: None.The Vanguard Obliterator Autoprojector is arguably the best ship weapon in the whole game, as it has such a high DPS and such a low unlock requirement. All you have to do is complete the first few UC Vanguard missions and then you can head to a ship technician to buy up six of these for your ship.
While the PB-175 Auto Helion Beam has slightly better DPS at the start of the fight, the Obliterator Autoprojector outperforms it in every other way, so there's very little reason to swap it to another Particle Beam weapon when you unlock the Obliterator Autoprojector.
Image credit: Eurogamer/Bethesda SoftworksBest Missiles ship weapons in Starfield
There are two Missile ship weapons we rank above the rest, with first one useful in the endgame, and the second to use throughout your travels until you can unlock the best Missile-type.
Atlatl 280C Missile Launcher
The best Missiles ship weapon in Starfield is the Atlatl 280C Missile Launcher. Here are the Atlatl 280C Missile Launcher's stats:
Class: CHull Damage: 264Shield Damage: 264EM Damage: 0Fire Rate: 1.00Range: 4,000Max equippable: 3Character level unlock: 43Skill unlock: Piloting (Rank 4), and Starship Design (Rank 3)Although we don't recommend using Missiles over other ship weapon types due to their poor DPS performance over time in a fight, the Atlatl 280C Missile Launcher is the best DPS you can get for both hull and shield damage from the initial burst of fire.
Atlatl 270C Missile Launcher
The next best Missile ship weapon is the Atlatl 270C Missile Launcher.
Here's the Atlatl 270C Missile Launcher stats:
Class: CHull Damage: 149Shield Damage: 149EM Damage: 0Fire Rate: 1.00Range: 4,000Max equippable: 3Character level unlock: 10Skill unlock: Piloting (Rank 4)For once, the Vanguard Missile type is not the best low-level ship weapon for your Missiles. By the time you reach Rank 4 in piloting, you'll be close to character Level 10, so it won't take too long to get your hands on the Atlatl 270C Missile Launcher. It's good enough to see you through until you can get the better 280C version.
Image credit: Eurogamer/Bethesda SoftworksBest EM ship weapons in Starfield
For disabling ships, there are two EM ship weapons we recommend, with first being the best EM weapon overall, and the second being useful throughout your playthrough until you can unlock the best.
Nullifier 1750 Suppressor
The best EM ship weapon in Starfield is the Nullifier 1750 Suppressor. Here are the Nullifier 1750 Suppressor's stats:
Class: AHull Damage: 1Shield Damage: 1EM Damage: 48Fire Rate: 1.50Range: 800Max equippable: 4Character level unlock: 38Skill unlock: Starship Design (Rank 3)Em weapons are best for disabling a ship so you can board and steal the ship, or if you want to try and deal with a dispute in space as peacefully as possible. The Nullifier 1750 Suppressor lets you do this the quickest of all EM ship weapons in Starfield.
EMP-500 Suppressor
Until you reach its requirements, however, the next best EM ship weapon is the EMP-500 Suppressor.
Here's the EMP-500 Suppressor stats:
Class: BHull Damage: 1Shield Damage: 1EM Damage: 45Fire Rate: 1.50Range: 800Max equippable: 3Character level unlock: 12Skill unlock: Piloting (Rank 3)At character Level 12, it won't take too long to get the EMP-500 Suppressor as long as you're focusing on XP missions, like the main story.
Image credit: Eurogamer/Bethesda SoftworksAll the best with your ship builds in Starfield!
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