The skill information of the new survivor Knight in Identity V has been officially announced. Do you know what the specific skill mechanism of Knight is? The following is the specific content brought to you by the editor of Game Japan. Interested players should not miss it!
The "Knight" is immersed in role-playing, during which he assimilates into the role of a real knight, puts on a helmet and briefly possesses the unique qualities of a knight.
The Knight can predict the next two actions of the nearest supervisor within 13 meters within 8 seconds. Each time the prediction is correct, the Knight will impose tactical restrictions on the supervisor and cheer himself up to gain a 40% movement speed bonus for 1.5 seconds. When the supervisor has other targets to pursue, the Knight's tactical foresight time for the supervisor is reduced from 8 seconds to 5 seconds, and the restriction effect on attacks and skills is weakened.
The skill is released in two stages. Press and hold the skill button to slide and choose to predict whether the supervisor's first behavior in the next 8 seconds will be a skill or attack. Within 4 seconds after the initial skill release, you can choose again to predict whether the supervisor's next behavior after the first behavior will be a skill, attack or stalemate.
Attack: When the Supervisor's intention to perform a normal attack or a charged attack is foreseen, this attack will be stopped and the Supervisor will be forced to examine the weapon. Skills: When the Supervisor's intention to actively use a skill (except for switching the operation object, charging, canceling, and adjusting skills) is foreseen, this skill will be stopped and the Supervisor will be unable to use the skill for the next 6 seconds.
Stalemate: When the Hunter is foreseen not to use attacks or skills during the second tactical foresight period, the "Knight" will strengthen his will and reduce the fear value of the normal attack by half the value of the next damage within the next 4 seconds.
When the "Knight" starts to rescue his teammates, the tactical foresight that has been released will become invalid.
The "Knight" can resonate with the survivors who are hung on the carnival chair within 8 meters. After the survivors on the carnival chair are resonated, they can break free from the carnival chair. After the first honor resonance is completed, both parties gain the honor perception effect.
After successfully rescuing teammates, the confidence of the "Knight" and the rescued will be doubled, and the next damage received within the next 8 seconds will be reduced by half the fear value of the supervisor's normal attack.
Not good at using mechanical products, the speed of deciphering cipher machines is reduced by 15%.
The above is all about the knight’s skills in Identity V. I hope it can be helpful to all players. If you want to know more game strategies and information, please continue to pay attention to gamejapan.