Arknights and Labyrinth Fans are collaborating, and a new operator, Sensi, is about to be launched! Some friends may not know how the operator Sensi in Arknights is, so the editor of gamejapan has brought you an introduction to the skills of Sensi in Arknights. Friends who are interested, come and have a look!
How is Sensi in Tomorrow's Ark?
Operator Introduction:
Codename: Sensi ()
Race: Dwarf (self-proclaimed)
Origin: Izganda (self-proclaimed)
Specialization: Cooking
Occupation: Heavy Armor - Guardian
[Event Reward Operators]
//Sensi
"Well, the stove is clean, the utensils are complete, the fire is strong and sufficient, and the food storage is also very good... It seems that you also value healthy eating. I am very satisfied with your place!"
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【Project Application】
Application project: Canteen upgrade
Applicants: Sensi of Izganda, Rhodes Island Canteen Management Department
Application content: Add more seats, add more tableware, enrich the menu
Reason for application: Most operators are at the age of growing up, and their diet and nutrition must not be neglected. Many operators do not eat well, and even try to get away with it by saying that the cafeteria is too crowded, there are too many people eating, and there are too few dishes. I absolutely cannot accept this!
Approval progress: Approved
Approval opinion: Agree with the canteen upgrade plan, but please try to use normal ingredients in the future, Mr. Senxi!
Talents/Features:
First talent: Sensi's defense is improved, and his own healing amount is increased
Features: Skills can heal allied units
Operator Skills:
Skill 1 // Single serving
After the skill is activated, Sensi starts cooking and stops attacking within 3 seconds. After cooking is completed, heals a nearby friendly character, restores a certain amount of health, and randomly gains one of the following benefits: increased attack power, increased attack speed, increased health limit, lasts for a few seconds
Skill 2 // Group Monster Feast
After the skill is activated, Sensi starts cooking and stops attacking within 10 seconds. During this period, the surrounding friendly characters will recover a certain amount of health per second. After that, all friendly characters within a certain range will be treated with a certain percentage of the attack power and a few points of magic power will be restored.
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